Geometry Arena is a tiny arcade style game, where you can spend your health to buy upgrades during the intermission between waves.
- Use the mouse to aim.
- Spacebar propels the spaceship forward.
- Left mouse button shoots.
This game was made by me, Gabriel Naves, using the Unity Engine. Everything on the screen besides UI elements was made using Unity's LineRenderer component (including the particles).
I know that this won't be the only game in this style, but I just wanted to do it anyway xP
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